This was due to incorrect pixel clamping, which bounced the height
of the actor between values. Just remove pixel clamping, as Clutter
will correctly do it for us.
https://bugzilla.gnome.org/show_bug.cgi?id=689243
handle_box.y2 = content_box.y2;
}
- /* snap to pixel */
- handle_box.x1 = (int) handle_box.x1;
- handle_box.y1 = (int) handle_box.y1;
- handle_box.x2 = (int) handle_box.x2;
- handle_box.y2 = (int) handle_box.y2;
-
clutter_actor_allocate (priv->handle,
&handle_box,
flags);